Using a real Datasette
The Ultimate64 can make use of a real Datasette the same way a real C64 can. Just connect it to the tape port and apply the usual commands like LOAD, LOAD”” or shift-run/stop.
Wrong kernal
Please note that the wrong kernal, or an activated cartridge probably will cause errors.
If you get the “missing file name error” it will probably be caused by a wrong kernal. If you have doubts if you have flashed the wrong kernal it is recommended that you copy the kernal used by Vice and flash that as the kernal file on your U64.
Creating own .tap files
The Ultimate64 is able to make a .tap backup of your original C64 tapes. The U64 will use these .tap files to “emulate” the datasette.
Open the file browser and select the folder where you want to save your .tap
Hit F5 and select “tape”
Select “sample tape to tap”
Enter the filename you want to use and hit ENTER
“Start tape when back in C64 screen” hit ENTER
Exit the U64’s menu and press the PLAY button of your Datasette
Wait until the tape is finished
Go back into the U64’s menu and hit F5
Select “Tape”
Select “Finish Rec. to Tap”, your tap is complete
Tip:
If you use a USB stick with a read/write LED you can see when data from the tape is being written. This helps you to see when the data on your tape starts and when it is finished, the U64 has no kind of indicators for that.